Well my entry is in for Iron painter....
Full gallery can be found here check it out as there are again some fantastic entries and more should turn up in the next twenty four hours!
Painting this piece has reminded me the enjoyment I get from painting, I am not just a gamer I am a painter too, the full hobby deserves my attention and for too long have I just been grinding out armies to get them on the table.
This leads us to the subject I will ramble about today .... paint....
For years I have used citadel colour, it suited my painting style and was a range I knew well, but all good things must come to an end..... with the new rebranding of the entire paint range I am forced to learn new colours and to tell you the truth if I am forced to learn an entire paint range I may as well learn one with a lower price point and a range that is not likely to drop some of my favourite colours every five years or so ....
So what options do I have ....
Vallejo.... A lot of people I know rave about this, in the day the better half and I bought two cases of the stuff one model colour and one game colour, personally I did not like the stuff. Dropper bottles annoy me, I found them chalky and twice when I went to wash over my paint job the paint slid off.... they are out
Reaper Master Series.... These are the paints of choice of the better half, the idea that you buy them in triads so you get the base colour, highlight and shade is a very good idea, however they do have the dropper bottles and I did find them a little watery.... might put them in the maybe worth another try pile
P3.... Never actually tried the P3 paint heard good things about them though .... put them in the investigate further pile
Rackham.... I have the full range of Rackham paint, found it a little thick but not bad .... unfortunately it has gone the way of the dodo and chances of me getting anymore are pretty much nil... they are out
Coat d Arms.... This is the front runner for my new range of paint, the makers of the old GW paint they have a lot of the colours GW have now discontinued, they also have ranges dedicated to World War Two and other historical, giving you a good choice of colours. In little round pots they are in I quite like too .... these will be in the buy more to try pile ....
If anybody has any more ideas I am happy to hear them, till then happy painting...
Tuesday, 27 March 2012
Friday, 23 March 2012
The Iron Painter Round 2
So by the skin of my teeth I managed to squeek through round one of Iron Painter and have entered round 2 ..... hence the lack of updates ..... but stay tuned....
Friday, 9 March 2012
I know, I know....
It has been a while .....
Good news is I got my entry for the Iron Painter in on time, now waiting for the results to come through...... but you can check out mine and the rest of the entries here
Iron Painter Round One
There are some seriously fantastic entries....
Anyway back to the Tamurkhan campaign .....
The rules for this are pretty basic, get a group of players and divide into two teams, one playing the forces of chaos the other playing the enemies they encounter along the way.
The campaign is then split into six parts to correspond with each of the chapters in the book.Each part has a special scenario and a list of recommended enemies,
Over a set period of time the group decides on as many games as possible are played but the special scenario must be played at least once, victory points are accumulated along the way and the side with the most points at the end of each chapter win an advantage in the final chapters round of games.
The way the campaign is set up means it is pretty easy to account for guys who cant turn up for a gaming session or two, and leaves lots of room to do a storm of chaos game or a multiplayer game along the way depending on your groups tastes. The system even has rules for mixing together different forces of chaos under one warlord for bigger battle goodness.
Be warned however, this campaign is not for a new group of players, the constant changing of the recommended enemies and some of the special scenarios ( one needs five giants!) means you really need a well established group with a good pool of models to even attempt this.
So really in summary Tamurkhan is a fantastically presented book with some fun options,but the groups that will get the most out of it are well established ones with a good pool of choices ..... Is it a good choice for you , I don't know only you know how you want to play :)
Good news is I got my entry for the Iron Painter in on time, now waiting for the results to come through...... but you can check out mine and the rest of the entries here
Iron Painter Round One
There are some seriously fantastic entries....
Anyway back to the Tamurkhan campaign .....
The rules for this are pretty basic, get a group of players and divide into two teams, one playing the forces of chaos the other playing the enemies they encounter along the way.
The campaign is then split into six parts to correspond with each of the chapters in the book.Each part has a special scenario and a list of recommended enemies,
Over a set period of time the group decides on as many games as possible are played but the special scenario must be played at least once, victory points are accumulated along the way and the side with the most points at the end of each chapter win an advantage in the final chapters round of games.
The way the campaign is set up means it is pretty easy to account for guys who cant turn up for a gaming session or two, and leaves lots of room to do a storm of chaos game or a multiplayer game along the way depending on your groups tastes. The system even has rules for mixing together different forces of chaos under one warlord for bigger battle goodness.
Be warned however, this campaign is not for a new group of players, the constant changing of the recommended enemies and some of the special scenarios ( one needs five giants!) means you really need a well established group with a good pool of models to even attempt this.
So really in summary Tamurkhan is a fantastically presented book with some fun options,but the groups that will get the most out of it are well established ones with a good pool of choices ..... Is it a good choice for you , I don't know only you know how you want to play :)
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